On 6 November 2025, World Digital Preservation Day, LI-MA launches Who Cares for Amiga Artworks? – a practical how-to video series by LI-MA, created in collaboration with the Dutch Digital Heritage Network (NDE). Aimed at media art professionals, creators, conservators, and the like, this series guides you step-by-step through the process of preserving, accessing, and reformatting artworks created with the legendary Commodore Amiga computer.
Between the 1980s and 1990s, the Amiga was a groundbreaking creative tool, widely used by artists experimenting with computer graphics, animation, and sound. Today, however, its hardware and software are largely obsolete, leaving many artworks at risk of becoming inaccessible. This video series responds directly to this challenge – offering step-by-step workflows for safeguarding these works and ensuring their continued visibility and relevance.
Converting Your Artwork from Floppy to Disk Image (Part 1)
Part 2:
Part 3:
Media art created with Amiga in the LI-MA catalog
Horizon – Jaap de Jonge, 1991 (installation)
If one sees the documentation of the Jaap de Jonge's installation 'Horizon', it seems at first glance as if a flattened little train runs back and forth. Not on the ground, but at eyelevel, vertically allong the wall. Having a closer look, the train turns out not to be a train. It is an LCD monitor on rails, functioning like a little window. Through it, we can seen a synthetic, digitalised panorama, an animation made on a Commodore Amiga PC. The landscape we see is empty. Rocks and sky, in between as a dividing line, the horizon. Once at the end of the rails, the motor reverses and the little LCD runs back. From this moment onwards, the movement of the landscape is reversed as well. [This installation is featured on the DVD series "Installations 1975-2006" (2007).]
Leaf Mask – Aysha Quinn, 1987
A poetry/story/song piece relating one (wo)man’s struggle to balance modern living with survival of the earth. It explores the peculiar predicament the 20th century American enjoys in relation to time, money and his fellow beings. The genesis of Leaf Mask was the variable collection of inter-related performance vignettes which comprised the video performance, Fragments. Leaf Mask utilizes camera generated imagery which was manipulated through various computers (Amiga/DigiView; MindSet; Apple II; Fairlight CVI)
Inside Out - John Sturgeon, 1990
Inside Out utilizes camera generated imagery, digitally processed material, computer graphics and animation to investigate the internal sense of the boundaries of self. This poetic piece explores the inner sense of time and the temporalness of the persona, as we attempt the balance of self-image with the projection of self.
It combines studio performance sketches and self-reflective monologues with vivid camera-verité sequences shot on location in Montevideo, Uruguay. The computer graphic technologies used are primarily Amiga with DigiView/camera interface and extensive utilization of a Fairlight CVI.
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